WORK EXPERIENCE

3D Brooklyn

Chief Operating Officer

April 2016 - Pres.

3D Brooklyn is an early-stage, bootstrapped product design and 3D printing startup focused on making technology accessible. In my role as COO, I'm helping define business strategy, scale internal operations, and improve the customer experience for our clients. In addition, I am designing and building a new website, executing creative projects, and supporting the sales and production teams.

Shapeways

Interaction Designer

July 2013 - Dec. 2016

I helped Shapeways establish themselves as the world's leading 3D printing service, marketplace and community. Constantly surrounded by smarter people than myself while designing 3D printability tools, mass-customization for a global marketplace, and helping to build a scalable frontend to name a few things.

Indiewalls

Freelance UI/UX Designer

July 2015 - Feb. 2017

I've worked with Indiewalls to improve the software product powering their art curation service. I've helped make the product easier to use by improving and creating new experiences, setting interaction patterns, and consulting on product and experience strategy.

GameChanger

Product Designer

June 2012 - June 2013

I designed iOS and Android scorekeeping apps that provide amateur baseball, softball, and basketball coaches, players, and parents unparalleled access to stats, scores, and data on their games. I was responsible for user research, usability testing, prototypes, interaction design and visual design for both the baseball and basketball scorekeeping apps.

EDUCATION

Savannah College of Art & Design

B.F.A. - Graphic Design

Fall 2008 - Spring 2012

While learning design, I was a four-year varsity lacrosse player for SCAD, played in the 2010 FIL World Championships for Wales, and helped a few good friends start a screen-printing company called Dilated Spectrum. I also found my love for typography, a respect for simplicity, and a passion for interface design. Thankfully, I also learned how to give and take feedback, sell a dream, and what a deadline is.

Expertise

  • Product design: UX, UI, visual design, prototypes
  • Front-end dev: HTML, CSS (SASS/SCSS, BEM)
  • Graphic design: typography, branding, illustration

Favorite tools

  • Design: sketchbook, Sketch, Adobe, Invision, Atomic
  • Dev: Sublime, Blisk, Git, iTerm
  • Other: Trello, Slack, Harvest